The Soldiers Side
Welcome to CombatMud::The Soldiers Side Mud.
CombatMud is a mud using the Rom24 Codebase as a starting point. Unlike other muds though,
this mud focus's on being completely destructive. The whole world is at your command for destruction.
But don't think pure unadulterated violence is all we have, no no no, we are also heavy in RP
with a massive focus on quests and story progression. Though there is no 'end' to the game, there is
however a massive amount of really cool features, especially as you raise in level.
Below we have supplied acouple screenshots from V2 of CombatMud (the old version) Which had an incomplete
worldmap for players to play with. However, the worldmap is completely manipulatable by players, wherein
a player can infact, build armies, and control them, and send them after others. (RTS - Real Time Strategy)
however this is only for high level guilded players, it still makes the world truly original, and gives
the players, a great feel of a neverending series of gameplay, with new features coming all the time, this
mud provides the player with a truly unforgettable experience.
A display of the Worldmap in Action
Before the worldmap gets nuked by a player
After the Worldmap is nuked by a player!
Notible Features of CombatMud
- Nine Million roomed wilderness
- Room to Room Combat
- [SNIPPET]Turn based Combat
- Player proficiencies such as mining, forging, herbalism
- Player controlled Guilds
- Player controlled RTS (Real Time Strategy) buildings and creatures
- [SNIPPET]Automated quests
- [SNIPPET]Automated Global Quests
- [SNIPPET]Automated War system
- [SNIPPET]Ivans online creatio v1.81
- New experience system - Level gains harder but more worth it
- Optimized classes, designed so each one has its own specific purpose
- Grenades, Nukes, Mines, Dynamite, Traps
- Entire world, area's, and worldmap itself are completely destroyable!
- Daily bonus system (gives a daily random bonus)
- Event driven updates
- Improved monster aggression
- Player Sects (Rebellion/Alliance)
- Honorable/dishonorable PVP Points
- Player kills and Deaths tracked
- [SNIPPET]Banking system, including purchasing of shares
- [SNIPPET]Mud Client Compression Protocol
- Improved note handling system
- Guns
- Ability to bury/unbury corpses/mines
- [SNIPPET]Room Automapper.
- [MY OWN SNIPPET]Buffer Replacement
Notible Skills for CombatMud
- Medic Class
- Triage
- CPR
- First Aid
- Revive
- Advanced Healing
- Shelter
- Spy Class
- Scan
- Defuse
- Decoy
- Evaluate Target
- [INATE] Channel Listening
- Setmine
- Combat-Arms
- Absorb Bravely
- [SNIPPET]Tension
- Energy Weapons
- Fuel Weapons
- Rocket Weapons
- Fourth Attack
- Critical Strike
- Setmine
- Officer Class
- Evaluate Target
- Battle Cry
- Rally
- Improved Dodge
- [INATE]Improved Moral
- BeastMaster
- Hunt
- Bow/Arrow
- Assassin
- Combat Stances
- Dual Wield
- Cultist
- Lore
- Study
- SetRecall
- Spells based on selected groups
- Generic Skills
- Clip Weapons
- Shell Weapons
- Arm Nuclear Weapons
- Throw
- Thrusting Strike
- Critical Strike
- Rub
- Swimming
- Search
- Grenade
- Heroic Damage
- Staff Weapon
Other enhancements to the mud are mainly cosmetic, such as displayed bellow in the new and improved
score command. Redesigned using Davions Score code, to create a simple, clean, score command, which is
just one of many overall improvements to the mud that have been made.
Player score command!
Vote for us!